A new project on the rise

We’ve been working on a project for a while and we want to share a little bit about it.

Called Pixelrama, the is a game about positioning paint-carrying puzzle pieces to form a beautiful yet simple pixel art drawing. Think as a mix of Picross and the classic jigsaw games. Maybe it’s better to show a (really) early-stage GIF of it:

Really early-stage gameplay and art

The game is going to follow the same minimalist aesthetic of Piques, but this time around, with a little more of a zen gameplay.

Currently, we have in mind an Android and Desktop release. We would love to have it also for iOS but we need to wait for the project to move forward and check if there is interest enough in the game for us to invest in Apple devices.

We plan on posting small progress updates in this very blog and also some tidbits over Twitter and Facebook, so follow us there as well.

So stay tuned for more info and thanks for reading!

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Body Crisis is out! Our entry for LD46

It’s been a while, huh?

But we’ve got a new small game for you.

This time is for Ludum Dare 46 game jam with the theme: Keep It Alive.

Check our entry by clicking here!

Your organs are unstable and may stop working at any time, causing then to lose health rapidly. It is your job, then, to restore them to full health by correctly using the corresponding input for each organ.

Each individual task is relatively easy to execute, but don’t underestimate the capacity to be overwhelmed. If any organ health reaches zero it fails and you lose the game. You can start over from the beginning of the same level though. There are 6 levels in total.

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Play music on the subway in SubMoney, our entry for Ludum Dare 44

You’re a broke musician trying to get by. Day after Day. Bill after bill. You must play in subway stations to get enough money to pay for your daily expenses.

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To aggravate your situation, the city you live in does not allow artists to play in subway stations, so you need to keep an eye open for the guards. If they get you, it’s the end of the day. If you see or hear one of those guys, RUN! You can also take the metro to lose them.

Your expenses are deducted from your money at the end of each day, which occurs when the timer on the bottom left runs out. The expenses increase in a daily basis, so play your heart out to get the best tips.

Each subway station has a different public, with different taste in music. You need to look out for the right genre to play.

Visit our entry page, clicking here.

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For Ludum Dare 40, we bring you “Courier Springs”

Welcome to Courier Springs, a small town desolated by a recent sandstorm. This does not mean that people don’t want their stuff delivered! Be the hero this town needs!

Your objective is to get rich! So you have to deliver as many packages as possible per day.

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When the day begins, you need to plan it. Choose what are the best packages to deliver and beware of traveling distances, because when the day ends, you need to pay for the gas you consumed.

Also note that the heavier the load you are carrying, the heavier the truck becomes.

Choose wisely and become the richest person in Courier Springs!

Check the entry here.

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Ludum Dare 39: Displaced – action adventure set in space

Displaced is an action adventure game set in a distant future where humans settled in other planets. You are the Captain of your own ship. Unfortunately, it ran out of fuel after a recent skirmish, and fell in a suburb planet nearby, making you black out on the impact.

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Explore and speak with the locals to help you find out what happened to your crew while you were blacked out, and try to fix your ship by finding what happened to the cargo it held.

Check out the entry here.

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White Room – Our entry for Ludum Dare 37

The theme for the 37th edition of Ludum Dare was “One Room” and White Room is our entry for it.

It’s a game where you have to match the color of the walls with the color of the ball.
If the ball hit a wall with a different color, it’s game over. Otherwise the ball will change its color.

White Room

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Piques New game mode coming and gaming at sundown!

We heard you. You want it a quick mode so you could play it at those very short idle times. And we’re working on it!

Piques will have a Classic and Quick game modes now, where Classic is the game you all guys already know and the Quick will be the new time-based mode.

In the Quick mode, hitting red objects will make you lose points instead of piques, because piques will be reducing over time. So you have to be really quick and accurate to beat a highscore. The mode is complete and we’re just playing around with it for balancing. We plan to release it to the beta testers very soon and if we get no surprises, we will make it public as soon as possible. Along with the mode we will try to include some new achievements too.

In this release we’ll also include a “night mode” for playtime in dark environments, so your eyes will not bleed anymore trying to play while in bed. We care about your health. 🙂

We redid the menus and had some minor bugs fixed.

Stay tuned for more updates!

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